Monday 19 July 2010

Hedva Eltanani


Summary of Practice

Hedva Eltanani's practice is intertwined with theoretical research. She focuses on how digital technology may affect audience experience and their relationship with the performance. These days she is devising series of LABs in order to explore particular elements. Each LAB is devised around a specific question that guides the work. The elements are chosen in order to bring out an understanding of the audience experience and the kinds of experiences it may open for the audience. The artist also collaborates with other practitioners on various projects. She is mainly involved in projects of Physical Theatre, Interactive Theatre, and Devised Theatre.

The theoretical research informs the practice. The performances feed the theory. After having Blast Theory as a case study, producing different labs and experiments and taking part in different kind of performance she is working on her first article in regard to her research.

LAB4

This is a journey of communication between two places. It is a game that challenges the audience to bend the boundaries of space, interaction and intimacy. Live online performance is carried out for the audience in the Art Hub. London is brought into Falmouth and vice versa. They are connected by streaming media and web applications. The structure enables the participants to follow different stations. Each station is a short game which challenges elements of group dynamics and technology.
How intimate will it go? The participants are being invited to deepen the connection by keeping this community active using web applications.

LAB4 is an exploration of communication between two places using streaming media and web applications. It is another step in a series of LABs that explore digital technology and audience interaction. It is part of a research on digital performance and the way it affects audience experience.

Biography

Hedva Eltanani graduated MA Advanced Theatre Practice from Central school of Speech and Drama. She researches the various usages of technology within live performances and the way they affect the relationship between the performance and the participants. Her research intertwines academic and practical research.

She presents her research in different conferences such as 'JAM 2010 – The Audience Spectacular' in Reading University; DRHA 2010 conference in Brunel University and TaPRA 2010 conference in Cardiff University. Her recent collaborations were: "Scenes From the Iliad" original play devised by "Flying Dutchman"; an adaptation of "The Trial" by Project K; "The Hall" by 19;29 and adaptation of "Crime and Punishment" by Ashes and Diamonds. Now she is creating a series of devised LABs performances, each LAB explores different aspect of her research.
More details are in: http://vs4rslab.wordpress.com/about/

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